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The game idea is a unique blend of card game and autobattler, one that would greatly benefit from a greater deck variety or a deckbuilding element. That being said, the concept is like nothing I have seen before and timing reordering of cards while having to focus on the gameboard is very nice and can be very rewarding when done just right, for example when hitting multiple opponents at the same time. 

Thank you for such high praises. Those 2 genres are definitely my 2 most played atm, so I took a lot of inspirations from other games.

I didn't work too much on the balancing side of things so I'm glad people still find it enjoyable. I will definitely be refining it more in the future though. If you consider following the project for future updates it would mean a lot to me :)