Play game
Mini Farm's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #236 | 3.833 | 3.833 |
| Overall | #505 | 3.111 | 3.111 |
| Fun | #567 | 2.750 | 2.750 |
| Creativity | #646 | 2.750 | 2.750 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Preferred Name
Jadedpear
Newbie?
Experienced
Nope - I've completed at least one game jam before.
How does your game fit the theme?
Mini Farm drops the player into the action right away. You plant, harvest, and fulfill orders from day one—no long tutorials, just jump in and get going. Every new mission invites you to start fresh, make quick decisions, and keep moving. It’s farming made fast, focused, and fun.
Leave a comment
Log in with itch.io to leave a comment.





Comments
the style is nice but the game has a lot of clicking. it also feels hard to know which request u are meant to do first since sometimes it isn't the ones that were there first that are mad u didn't get to them yet and so if you are planting for the people at the front and someone with different order is getting annoyed It feels unfair. I see you are planning on doing more with this game, if you manage to make this game feel more strategic or engaging in some way then I'd imagine the game would be doing quite well
Nice work on the jam, was a nice comfy farm game to play! Feel like there's a lot of room for upgrades and stuff (not sure if that's what you were leaning towards) but could have helped reduce the amounts of clicks we needed haha.
Thanks so much, I'm really glad you liked it! You're absolutely right: I'm already working on reducing the number of clicks needed to make the gameplay smoother. I'm also planning to introduce levels with varying difficulty, where the number of plants to manage and the amount of cultivable land, changes based on the challenge. So each round will offer a different rhythm and require more strategic thinking! And yes... there's still one missing mechanic that will change the gameplay dynamics a bit.
Nice game, could use some more signposting. Not instructions per-say but maybe labels in the HUD.
Great game! I love farms !
Cute game! A lot of clicking but great non the less :D
Thanks, I'm really glad you enjoyed it. Yes, there's definitely lots of clicking—it's part of the charm, but I’m looking into ways to streamline things a bit. Really appreciate your feedback!
Straight forward little farming game, great work. I think it'd be better if once the plants grow you only have to click once to pick them up. It can get a little awkward going back through the menu to pick up a crop and then replant something.
Thanks for the feedback and for playing! I’m really glad you enjoyed the game. You’re right—that part can feel a bit clunky. I’m already thinking of ways to make harvesting and replanting smoother, maybe with a one-click system like you suggested. I appreciate you pointing that out.