Play BadApple
BadApple's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #34 | 3.875 | 3.875 |
| Audio | #59 | 3.313 | 3.313 |
| Fun | #62 | 3.219 | 3.219 |
| Originality | #66 | 3.500 | 3.500 |
| Overall | #76 | 3.232 | 3.232 |
| Graphics | #101 | 3.125 | 3.125 |
| Accessibility | #106 | 2.750 | 2.750 |
| Controls | #107 | 2.844 | 2.844 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.4
Wildcards Used
Decorate your world with particles
Step away from the screen and make some assets
Game Description
Discover the kingdom of apples alongside BadApple, a not-so-ordinary apple. Use your wits to progress through the levels by eating as many apples as possible! This game was created for the Wild Game Jam #83 by Jonction & Dalanbart. It is our first game jam and first release, we would like any feedback if you have!
How does your game tie into the theme?
You will consume other apples at your own risks!
Source(s)
N/A
Discord Username(s)
jonction & theo7690
Participation Level (GWJ Only)
Just this one.
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Comments
Liked the game overall, but I agree with other comments that there should be a way to tell which "power up" you got after you ate the apple haha. Also, loved the animations! Nice submission!
A very fun game! I really liked the level select menu actually, the different effects are fun - although I'm worried how accessible this is for color blind people. Jumping with w also felt very unnatural, I'd prefer space for jumping and eating with maybe e, or just allow changing keybinds.
That aside, the gameplay and graphics are great! The sound design is also very fun
Thanks a lot for playing our game! We’ll definitely take more in count these accessibility features! Same for the control we learned our lessons ahahahah
This was a really fun game! The audio was a highlight for me, I really enjoyed hearing the dialogue sounds! The different apples affecting your moveset also complemented the level design so well, especially when trying to figure out how to beat each one with all 3 apples! It would be useful to know what consuming apples do at first, since I had a hard time at the beginning. Overall though, I had a really great time with this game from start to finish!
thanks a lot! We would definitely do it differently now we received all this great feedback, indeed the Apple effects are not obvious at all, I’m glad you liked my audio and our game!
Really fun game here! The core mechanic of eating the apples to get different abilities is really cool. I also loved how goofy the sound design was; it honestly reminded me a bit of the fun sound design from Yoshi's Story on N64. I think a sound effect for when the player gets hit would be really nice to have, just so it's a little bit easier to tell when a player gets hit.
Nicely done!
Thanks for playing our game! Yeah I was reaching for a goofy and simple sound design I’m glad you liked it!
Like others, it took me a second to figure out what was going on, but a really solid entry. I loved the biting animation.
Very fun take on the theme! Communicating the effects of the apple could really help reduce friction for the player.
Nice take on the team and also the puzzle mechanics is fun once you get to know the effects of the apple being eaten