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(+1)

It seems a lot of my thoughts would mostly be echoed by prior comments. A cute intro and outro cutscene! Though the gameplay leaves a lot to be desired. But hey as a first submission it's a pretty good benchmark moment!The intro was cute, but the rest of the visuals left a lot to be desired. The jump was also particularly janky to handle, and having to backtrack for each part in a ship where every section felt relatively the same. 


Congrats on completing the jam though! Best of luck with whatever you strive to make next!


(1 edit) (+1)

After the judging phase ends and I’ll be able to edit the game itself again I’ll check the issue tracker and implement improvements suggested here if possible, because I myself am not really satisfied with the actual gameplay. The platforms are resizable though, I can add some documentation about the edit mode to the repo at some point, so you can try it too. It supports different-sized platforms already (as you can tell from the platform under the motor), but I hadn’t had time to design a level with that so just spammed the standard size randomly around.
I definitely want to fix that though.