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Thanks! Yeah, it's my first time working with an actual pixel artist, and his first time making art for games, so we certainly spent a lot of this jam learning some valuable lessons.  Isn't his art gorgeous!?  But yea, I agree the movement is sluggish -- some of that is the physics, and I think some of that is the animation timing.  In general I think there's a lot of tweaking to be done on the movement to get it feeling good, and I look forward to iterating on it -- thanks for the pep talk!