Great UI design, and I like the popping bubbles. How do you do that? That seems very synchronized to the sound effect. You mentioned the bark pack, so… tying a keyword from the script to the sfx?
So using the smart barks pack, I associated all of the bubble's speakers with the pop sound effect, and made the matching keyword and empty string, eg: ""
So every time any of them would speak, it would play the pop sound effect.
This is how the definitions are laid out in MVNSmartBarks.rpy:
character_voice_lines = { "Anonymous User": { "": ["sfx/pop.ogg"] }, "PurplePyroGirl": { "": ["sfx/pop.ogg"] }, "Sparkle69": { "": ["sfx/pop.ogg"] }, "Licklad": { "": ["sfx/pop.ogg"] }, "Fan": { "": ["sfx/pop.ogg"] }, "": { "": ["sfx/pop.ogg"] }