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Its coming together great, I suggest adding a section on this page for Controls. Here's the issues I experienced (That maybe you know already) :

- I die randomly
- When I die and hit R (restart), it instantly takes me to the same death screen. I have to relaunch to play again.

I know it's still in very early dev. I couldn't figure out how to defend myself with the sword, perhaps I cant find the controls for it, or its not implemented yet. Personally I rather have the camera be a smooth transition, but that's up to you. I know a lot of these type of games are not using smooth camera positioning. It's cool that your using GO too, this game in the future if you continue it - will be very optimized considering other engines bloat builds up.

Hey, thanks for all the feedback I added the controls to the main page. The camera is locked on the player I am wondering exactly what you mean by smooth? I know there are functions to make the camera move better when following the player. Are you talking about player movement?

Thanks

The player movement is fine, I'm talking about the camera specifically. Instead of it snapping with the player movement, I think it be cool if it was smoothly following it. Take a look at the very beginning of this video, to see what I mean - 

I think I get what you are saying a smooth shift to the player at a given limit when the player gets to a part of the screen. Right now the camera is locked on the player so it has that clamp camera movement because of the clamp player movement.