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(+1)

Nice idea and game! I had some hard time figuring out why some items could be interacted with until I saw the fuse box. Also, it would be nice if in a future version you add some indicator on the kids when their fun is about to drop so we could address that one faster.

Now...I couldn't help imagining a co-op version in a Overcooked style...."Heyy..throw me the fuse..." :D

(+1)

Thanks!  Yeah I want to make what/how to interact with things a bit clearer, and I know the one fuse box is real tough to see which doesnt help.  I had planned on having a sort of progress bar over their heads as their anger level rose but ran out of time, that plus better indications of what broke etc.  I actually really enjoyed the concept and working with Kenneys assets, so I'm very tempted to push the project a bit further after the jam has settled and local coop at a minimum would be high on the list!  Thanks again for playing!