Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Thank you for your kind comment :D
The node editor was a stressful thing to implement because it is a lot of boilerplate to make before actual results start showing and if it didn't work it would be hard to switch tactics because it consumed a lot of time haha. I'm glad you liked it and I would love to explore more ideas around using nodes as part of game logic.

It was a big risk but I think you absolutely killed it in the end! I think it was worth investing that time into it, I bet you learned a LOT from it! How did you go about making it if you don't mind me asking? I would've never even thought about doing something like this and it's genuinely so cool to me