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(+1)

Fun game and somewhat hard. I did not figure out how to use z but my guess is the timing.

Also edges would not trigger coloring. 

I got a crash report for you too:

Error

src/Enemy.lua:51: attempt to index local 'target' (a nil value)

Traceback

[love "callbacks.lua"]:228: in function 'handler'

src/Enemy.lua:51: in function 'update'

src/states/PlayState.lua:112: in function 'update'

main.lua:79: in function 'update'

[love "callbacks.lua"]:162: in function <[love "callbacks.lua"]:144>

[C]: in function 'xpcall'

(1 edit)

hi t3snake, thanks for playing! Yes the code and AI has some design flaw, this was the bug that I could not able to fix since the deadline was near (I am still trying to find better design). Anyway I am sorry if that happens, have a good day!