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RainmooSky

10
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1
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A member registered Jun 07, 2024 · View creator page →

Creator of

Recent community posts

Glad you found a way :). You are welcome. 

I am taking notes right now. Thanks!

Hi, thanks for playing :D. I was in rush making this, but I am glad you went through.

You hit the bullseye! When brainstorming, I try fusioning any game's mechanics that I have been played and found this one seems simple and fun. Thanks for your feedback, though! :)

Hello sammieeemma, thanks for the feedback! I suppose the game is indeed harder than I though, I might gonna try balancing the game difficulties. For the bomb, it is working, unfortunately I didn't make the effects to show the bomb exploded, I should give more description about the mechanics. Have a good day! 

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hi t3snake, thanks for playing! Yes the code and AI has some design flaw, this was the bug that I could not able to fix since the deadline was near (I am still trying to find better design). Anyway I am sorry if that happens, have a good day! 

I kinda like how the game works like sacrificing your own just to get open the door, there is a potential this gonna be challenging and puzzling. Hoping there is some simple but mind-blowing solution when the new puzzle comes out! Nice! :)

the concept alone is not enough, adding more elements might be fun. Keep going! :)

Hi Decalierce, thanks for playing and commenting! To win the game is easy, you just need to move your character to all tiles available and if all tiles has been claimed with your color, you win! But of course it is harder when the enemy is going to keep moving on board, that is why you are able to push the enemy outside to board and get that chance to get all tiles with your color! I also want to add that push and bomb can stun the enemy.

Also thanks for giving suggestion! As I was working this game, co-op would easier to work with rather than implementing AI but I choose to  add for single player first. This is also my first time to make an AI based on tutorials I saw, hence the AI might has some problems and harder to deal with (in fact you getting lose is probably harder than winning). Talking about end state, I do have added the state which you can get if you win or lose the game.

Once again, thank you.