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(+2)

I felt like I had barely any control over the movement of the ship, but that may also just be my awful coordination.
The visuals are nice though, and while I never managed to get past the first kraken, I saw in Shovel’s stream that the final boss was 3D in contrast to the previous 2D enemies, which I find very creative.

(+1)

Thank you very much! Onion is a 2D artist and I am a 3D one, so it was a fun way to collaborate. I definitely think that was our biggest strength.   Thank you for your feedback and trying our game! :)