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(+1)

The Slash looks amazing! The gameloop is clear. And I like the minimalistic color palette choice!

Few suggestions tho:

  1. Swapping HP bar with XP bar - Health is a more important resource and at first I was confused what is what
  2. Make the game faster at the begining - lower the price of first few upgrades, lower the hp of the enemies on early stages
  3. Player's sprite is visible for 100% of the game - you should give it a little more love, meaning it should look a little better/ be animated (Like Slash)

Other than that, working roguelite in a gamejam is an amazing achievement.
Good job!

Thank you! I was going for a semi-monochrome style, you can find the slash animation in the description!
1. noted, the HP has a pretty common position but I can agree with the XP Part, especially if you didn't even know that you can collect XP, finding a better place for the postion and scaling is something I would go for, thanks!
2. making the early more comfortable is on my list!
3. I would really love to! I'm not that comfortable with working sprites, I like doing Illustration in pixel art style like the two artworks I did, but something I would like going for too!

Thank you so much for playing!