Really fantastic work! Not sure if you were going for the foddian-type game or not, I feel like it's on the border of "hard level design" while not being too "AAAAAAAAAAAAAAAAAAA I'M GONNA DO IT I'M GONNA ALT+F4". The graphics are solid but a few subtle details would be nice (particles when you jump or land, screen shake + getting up animation when you fall down from really high, etc.). I also think the tiles could be improved on, notably, you just need to add texture to them (drop shadow, random detailed tiles). Overall, really solid game, awesome job!
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Thank you for your encouragement! I absolutely love foddian games, and they were definitely an inspiration to this project. I wanted to make something that was challenging but not quite as brutal as a foddian game. Also thanks for all the suggestions, I really hope that I can learn how to do all things and implement them into my next game!