More than anything else, I applaud the idea! Knowledge based games are very interesting, but also I think can be very hit or miss. This game's core idea is very good, but the execution unfortunately doesn't support that. The fact that each time you fail you have to wait roughly 10 seconds just watching the baby bird crawl off the platform makes retrying really boring. Originally, I didn't like the fact that there was no indication of whether you were doing something right or not, or how to fly, but I understand that that's the point, and so if the reset mechanic was more supportive of a game where you die repeatedly, i think I'd be more behind it. (1)
The art is pretty good! The canopy and bird are well made and the animations are clean. The sound design is good, and everything is well communicated through the art. Very impressive that it was all made yourselves! I do find it funny that you change from a grey large winged, fat bird, into a small blue thin winged bird. I think the art also still has a little room to grow as some of the grass and bird sprites were a little flat and didn't fit the design of the rest of the background. (4)
Game idea is very creative and fits the jam's theme very well! A truly novel game. The only thing I think is a little derivative is that the method of flight seems to be the same as the method in Super Mario World, which means it's probably one of the first things a player will try if they grew up playing that game. (4)