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During the segment with the progression screen, I filled all the bars and nothing seemed to happen past that. I found that if I press F, three buttons labeled "Run," "Debug," and "Quit" appeared, but none were interfaceable. The text "thanks for playing" also appeared to flicker several times before all the bars were filled. If I missed something essential to continuing the game and it is beatable in its current state, please let me know and I'll finish the game.

Apart from discussing bugs, I think the prospect of telling the story of getting started and making the game for the jam is very sweet. I really enjoyed the jokes about Bridot and Boa. The gameplay for the progression bars was a bit hard to understand at first, and I'm still not quite sure I completely do, but I really enjoyed how some bars interacted with others, like the blue and orange not being able to exceed the green.

Also pro tip for Godot, if you set window stretch mode to viewport or canvas_items, I'm 90% sure your game content will scale to fit the fullscreen window size without much alteration. Thank you for also providing a quit button, it's a small quality of life detail many people miss in their early projects.

The idea I had was to have you cycle through and progress the bars but it was kind of an eleventh hour idea I rushed in at the last because I didn't want it to just boil down purely to dialogue.  Me and my wife very much plan to continue making this further though now that we've had our rest. Thank you and I am glad you liked at least some of what we managed to cobble together and I will be doing more to explain how the different mechanics of the bars integrate with both each other and the player's statuses.

The end with the 'Thanks for Playing' is it, I tried to get it to que itself free and return to main menu but I was very tired and didn't get it right lol. That is all there is though at this time. I've taken a couple days off since because I really grinded hard on this but I've started to go back and look at what I put in and some starts to clean it up (I had a lot of spaghetti, or what I would describe as such at least lol, and it made things very difficult).  Oh really? I will 100% try that, that issue with scaling has been a thorn in my neck. Thanks for that :)