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(1 edit) (+1)

My PB  is 00:47:262,  I'm pretty sure a sub 40 is possible.

And I think the issue is the need of 3 separated inputs to execute the high jump, maybe if dashing on ground always give the option to high jump it would be better.

(+1)

OMG this is so cool that you’ve actually made a video about it too haha! 47 seconds is a great time already, especially for day 1 or 2!

I did some testing as well and my first full run of that build was only a 00:48:415 and I made the game and know the ins and outs! After a few more attempts, I was able to get it down to a 00:35:420. I didn’t want to optimize it too much, but I’m sure you can still shave off at least 3 seconds off of that still. I can look to see if I can upload a run somewhere later hehe.

Oh, that makes sense I guess- Maybe I could map those 3 inputs into a single button as an accessibility option in a later build.

Eitherway, thank you sm for the feedback again! 💜