Really fun game, definitely gave off strong Call of Duty Zombies vibes but like a cute version! I had a great time playing it. The level-up reward system was a nice touch and kept things engaging.
As for suggestions:
- It’d be great to see more enemy variety to keep the gameplay fresh.
- Using some kind of audioStreamRandomizer (IDK how it is called in Unity), especially for gunfire, would go a long way in preventing audio fatigue.
- I also couldn’t find any settings to turn down the audio, which would be a useful addition (if I missed it then its my bad tho :D).
- UI could use a bit of refinement, but maybe it felt off cause I was using wine to run the game.
- like Sampai mentioned, the hitboxes felt off when using the size power-up.
Of course, I totally get that this is a game jam entry, so all of this is more in the realm of suggestions for future versions or jams. Overall, awesome work! Best luck in your next game-dev projects. Cheers!