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(+1)

Cool minimalist platformer! I like the small details such as the bushes and the squish animations. 

The boss was indeed difficult but I was very glad that there was a checkpoint there. Speaking of which, it'd be nice to have more checkpoints across the level, I think, since everything is 1-hit-KO.  I eventually beat the boss after about 6 or 7 tries. 

Another small feedback would add coyote jump (or, if it's already there, make it a bit more lenient), because sometimes I would try to jump off a platform and just fall down into a hole. Oh, and another minimal one: I'm a dirty WASD player (my mini keyboard doesn't have arrow keys) so I had to switch to another keyboard to be able to play. Not a hassle at all, but something to consider.

The sprites and animation for the boss were real nice, the visuals overall are great. The controls felt good (other than the thing about coyote jump). Good job!

(+1)

Thanks a lot for the feedback! There were a lot of simple things that I forgot to add, like the WASD inputs. And no, I didn't implement a coyote jump system. The first level wasn't that good because it was a last minute work. I'll probably work on a post jam version of the game to fix the issues and add more content!