Great work. I think the animations was abit slow. The punish frames for getting hit was too long. I could get combo on if all enemies lined up to hit me. I should get some invisible frames like the small enemies after getting hit. I wish the evade could cancel out of an attack. And evade was Q or E or Space. And attack cooldown would only trigger spell/attack once it created a hitbox so one can cancel spell/attack incase of enemy attack. Wish I could still rotate a couple of frames during an attack. I wish there some checkpoints. Had to redo all after losing first time to first boss. Getting the congratulation screen was very tedious to beat. Keep up the great work.