Thanks for playing! I'm personally a little disappointed in how the AI pixel art turned out. I didn't have time to fine-tune it or do manual edits, due to the time constraints of the jam. The main focus of future updates will be completely revamping the pixel art to be higher quality, and most importantly, consistent in the animations, which it currently is not.
Sorry about the detection bug. I thought I'd ironed that out. It's a remnant of an abandoned "tattle tale" system where guards would chain their alerted states to find the player together. Will be fixed in v0.2.
As for the shift to discussion boards, I saw that many other games favored the discussion boards over comments, so I thought I'd give it a try. I think it will be more useful for bug reports.