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(+1)

The game is fun and has a neat mechanic (kinda like the beat from Crypt of The Necrodancer), but it sure does get easy after a while. Having enemies that attack from a distance and potentially new abilities is cool and appropriate for a roguelike, but for 10 days (or less if we count stuff like eating and daily obligations), it is fun and a great start on gamedev, keep going bud.

(+1)

Yeah the game isn't balanced because:

  • I joined late.
  • I made it from scratch.
  • I made it solo.

Thanks you tried it.

Thanks again