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Fun! I liked the little bonuses I got from each mission, like the turrets added to my base after the turret mission, or recruiting the vampire. It would be nice to have some toggle options for general ally behavior, like "defend base", "attack enemies", or "focus objective", because at times they were acting as a direct hindrance to what I was trying to do! It would also be nice to have the ability to turn off the auto-aiming. The guns all felt special and distinct from each other.

thanks for the comment :) I'll definitely add a toggle for auto-aim. As for the ally behavior, currently your "followers" kinda follow your mouse but I can put in some AI override buttons in future versions.