Neat game!
The inventory management is a little buggy. For example, if you click an item that you have equipped in the inventory tab, it gets unflagged as equipped, so if you then click "destroy all non equipped", it will destroy it from your character
Gelidity
Creator of
Recent community posts
I sometimes tend to go a little overboard on obfuscation of puzzles, but in this case I also had to cut half the villagers that weren't fully implemented when the jam time was running out. I tried to distribute the additional clues they offered to the other villagers but it wasn't perfect. I'm glad you still enjoyed it though! Thank you for playing!
Fun! I liked the little bonuses I got from each mission, like the turrets added to my base after the turret mission, or recruiting the vampire. It would be nice to have some toggle options for general ally behavior, like "defend base", "attack enemies", or "focus objective", because at times they were acting as a direct hindrance to what I was trying to do! It would also be nice to have the ability to turn off the auto-aiming. The guns all felt special and distinct from each other.




