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Also the last stage was honestly a lot easier and less frustrating if you don't engage with the targets mechanic, it's easy to undershoot or overshoot the targets and they serve as more misnomers meant to distract you from the fact that you can make the jumps with diagonal dashes

Wow thanks for the insight! It sucks that the difficulty curve is too steep, that was probably my biggest struggle for this game. Sorry about that! I'll make sure to give a greater focus to the difficulty for my future games. :]