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(+1)

A couple thoughts :

- The presentation and the music are in great shape. No higher polygon count is needed.

- Even without Xbox plug-and-play or a keybinder, the game is already compatible with hundreds of controllers, because it won't interfere with JoyToKey. In fact, using a controller is much more comfortable, since everything feels more compact.

- The E key is not listed on the Controls page.

- It would be nice if the speech text was larger, and if clicking on the actual "Back" text wasn't necessary.

- There's no way to exit, other than using Alt+F4 (at least that I know of).

This was a good prototype!

Thank you! It's great to hear that about the controller, we'll also look into real controller support in the future. We're currently working on another major update coming soon, and it's so great to hear feedback so we can make the game more fun to play :)

If you pursue built-in controller support, I would recommend an Xbox-specific model, rather than a generic one. If you'd like me to test for you, I'd be happy to do it.

Yah I'll definitely do Xbox controller haha. That's my favorite one, will let you know when I implement it - David