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You spend too much time on the visuals, you forgot the core mechanics, almost happened to me as well ๐Ÿ˜…

Fun: as you said, the gameplay almost non-existent, you gave yourself too big a scope for an indie game

Presentation: the main menu was really good, same thing with the game, but the world is empty, I only saw 1 wolf lol.

Creativity: you had a really good idea, but too big for a jam with Pearly any time 

You have a lot of potential, just make sure to give yourself a fair scope ๐Ÿ˜

(+1)

i know right haha, i wanted to make something good but as a solo dev the scope was way too big. Thanks for your comment i really appreciate it. As for the wolf, i think i might have made some last changes that changed the spawn range  and/or timer 

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I would love for you to try my game and rate it, I'm sure you're gonna like it ๐Ÿ˜

Will do as soon as i get home <3