its a pair of decent minigames that you have to switch between based on your resources, or on impulse when the boss comes.
The work minigame was boring, but thats almost the point? i dont think it shouldve been fun.
The game minigame was also kinda boring. There was no strategy, i just input the fire code again and again. It was also laggy enough that i didnt realise what i was doing for a while.
the UI was a bit rough around the edges, with what seemed to be default godot UI elements dotted around the place. They really hurt the overall look of the game.