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(+1)

Thank you again for building this plugin! 

The following I spotted that may need patches:

  • Small Delays in summoning and retreating
  • Retreating the summon but the summon’s moveset does not disappear 
  • When the battle ends with summon in party. Summoner does not gain experience

Good news is when the summon retreats before the  battle ends. The summoner gains experience

(1 edit) (+1)

Retreating the summon but the summon’s moveset does not disappear. 

Have you already checked if the summoner has the same Skill type as the summon?. You should use a specific skill type for summons, so their skills will could only be used by them. (or him)


1. 
Create a skill  type called "Summon Skill"

2. Create a skill that has the skill type you created "Summon Skill"

3. Assign the skill type "Summon Skill" command to a summon. 

4. You should add a skill that belongs to that specific skill type to your summon. "Summon Skill". 

(1 edit) (+1)

The  moveset issue is fixed. Thanks! The problem was that the summon should come with special or magic skill moves. it didn’t have a magic or special skill assigned 

(+1)

Can you check again?. See if everything goes right.

(4 edits) (+1)

Great job on adding the redirection of the experience option to the summoner! Thank you so much! I am still investigating anything else but will let you know immediately in case of bugs and/or error messages.

I wonder if everyone, including the summon, could gain the experience, too?  If possible.

Also to note. I saw an enemy attack the summon while it was retreating.  I think it may be related to the small delays in summoning and retreating.  I see it takes time to switch from playable character to summon and the other way around.

Again. Thank you so much for building this plugin! The summoning style you built is like final fantasy 8 and final fantasy 10 summoning. Absolutely amazing! 

(4 edits) (+1)

Thank you mate. I always appreciate some feedback.  The enemy attacking our summon while retreating sounds like a bug. Ill patch ASAP.


And yes, at first this plugin was personal use only, i was trying to do something similar to FF8 Summon system and skill linking, but after a few months i realize that i should share instead.  

Ps. im finishing a "summon" menu just like FF8 "GF" menu. (learning skills by earning PH) 

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My pleasure! Sounds exciting! Looking forward to seeing that! It would also be cool to add a summon menu to show the available summons