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(+2)

cool concept + the music is really cool, though the gameplay is a bit lacking atm. i had a bit of problems with lag and also idk if someone already mentioned it but at times it feels like the game doesnt register input, but im not really sure on why would that be

I don’t know of the game not registering inputs (you can press [F3] to toggle debug info, showing you what keys it thinks you press and what movements are in the queue, plus some positions and distances), but I know it has a bug of sometimes not fully registering that you landed on a platform, making you glide and unable to jump (which can feel like a missed input). To mitigate that, you can zoom in a little or reduce the size of the game window, or try in a different browser and/or on a different screen or device if you have multiple.
I also know about the lag, that’s because I made the decision to render the game in the browser DOM, meaning the browser applies all of its logic to each and every visual element in the game as well.

(+1)

oooh ok the missing input was exactly that - for the lag i am not smart nor knowledgable enough to know what the things you said mean but if you know the issue you are halfway to fixing it :)