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(+2)

This is a pretty neat game! The mechanics strike a fairly nice balance between randomness and strategy. As others have said below, having a way to show which slime the enemies will attack next could add more to the strategy of the game, especially since having one of the slimes defend is a bit of a gamble at the moment.

Overall, nice work!

(+1)

Thanks for the feedback. We will prioritize the enemy action indicators for our post-jam update, since that seems to be the most wanted change.