Thanks very much. I didn’t get much time designing more “engaging” levels. The first 3 levels were actual experiments I did, and they ended up in the final game. About the red glow, that might be the web shaders not working sometimes. Because every object, when it’s interactable, must have that glow (in the first 3 levels they aren’t interactable after starting the level, in last 2 some are)
I could have done the camera too, but, that would have increased the complexity too much…
Thanks again!