Thank you so much and awesome feedback!<3
regarding the trees in the cave i agree but was a bit limited by the tileset from kenney and thought it looked good enough i just stuck to it, was worried it would look weird with a different tilesets decorations instead :)
now afterwards i can definitely understand the jump charging not really being necessary, think it mostly came down to me not making enough levels where it could be used since i mainly made all the mechanics first and then the levels, but if i keep working on the game ill probably either change the jump or include the mechanic more. Thanks for pointing it out!