Not sure what's happening here, one issue might be that I have the resolution set at 1920x1080. If it's all Godot games giving you this issue it might be due to an incompatibility with the forward+ renderer. Unfortunately I'm a novice so I don't know how to fix this but I'll look into it.
Yes it's most likely an issue with forward+, I would use compatibility mode if possible as it can run on more hardware, but it also disables some features, especially ones that are more commonly used in 3d games than 2d.
I did try using compatibility on the last day (so I could upload in browser) but I found that it really messed up my lighting and overall atmosphere, so I chose to cut it. I'll take a look into reading more about the rendering pipelines, thanks for letting me know!