I'm gonna be honest, within the first 30 seconds of playing this game i already had a review written in my head. i was thinking "How ironic that a game all about comboing has combat *this* clunky, with attacks that so poorly chain into eachother".
Then something clicked, and everything just made sense. I fell into a kind of flow state and just killed like, 400 goblin guys LOL.
i dont know if combo modifies animation speed, but thats certainly what it felt like. After the first 30 seconds i was loving this game. It felt incredibly fluid and the two attacks served distinctly different purposes.