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(+1)

Nice concept for sure!

I feel like the enemies could’ve had a stats UI on top of their head or something so that you wouldn’t have to walk back to the info sign every time. But aside from that this is a great little grinding game

(+1)

I didn't have time to implement proper UI menus unfortunately, so I admit the game lacks a lot of QoL features at the moment. A future build would definitely prioritise this.

Thanks for the feedback!