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(+1)

The concept is good in theory, but the execution is pretty flawed. the attack system's hitbox is either off or just doesn't work, cause anytime i used it, it just alerted the enemies. Also, sometimes the jump to fall through mechanic didn't respond. I know this was only made in 9 days so I'm not expecting perfection, naturally, but just pointing out stuff i noticed. Hope you'll refine the idea and continue to work on it (same with your bunny breeding game)

Thanks for playing.

The jump to fall mechanic has a delay of a few frames, so if you don't jump high enough it might not work. I did it this way so you could land on a background platform and immediately crouch, although I don't know how useful that'd be, so maybe I'll lower or remove the delay.


I made the attack hitbox pretty big, but I've seen other people have the same issue, so it might be something else. I'll look into it.