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Thank you so much for taking the time to give feedback!

I totally agree about the visualization of how the pieces move, so I will try to do something about that.
Regarding the telekinetic not being able to block check, that should work. So I think it might be a bug.

The fighter capturing the king on the second move is kind of difficult for me to decide on how I think it should work. I'll wait and see how other players feel about it before I change it I think.

About the art style, is it just personal preference you think? Any specific things you don't like, or you're not just a fan of the 2D cartoony look in general?

Thanks again for the input! Really appreciate it!

(2 edits) (+1)

Regarding the art style, it's a bit of personal preference and a bit of I think it's hard to see the pieces this way. Maybe add a white contour around the pieces or some perspective effect, or have the contour be a different color from the lines inside. The pieces sometimes overlap and it's not that clear? I feel like the King and Queen looks a bit too similar, the knight could be facing sideways (like its usual representation) to be more visually clear. I think in general pieces could have a better silhouettes but heh. Or maybe different colors or use gradients or make every piece shorter.


I just feel like here for example it's kinda hard to read.Also lol you can really take every pieces with just the Warrior piece only, even in hard difficulty.

Good points and nice suggestions! I'll test some stuff and see what I can do.

Oh damn, maybe I need to nerf it a bit haha!