Bugs: Inventory doesn’t reset between runs. Timer keeps going after finish.
That aside, I LOVE this game! This is incredibly polished to the point of me being skeptical whether you started this project before the game jam even started. The presentation is immaculate. The gameplay is unique and diverse, to the point of there being meaningful strategy (combined with a leaderboard to add the competitive aspect to motivate players). The only downside I’ve noticed is that the limitation isn’t used correctly (makes it all the more sus that you started this project before even knowing the limitation :P), at least that’s how I interpret it. Time isn’t an enemy here, rather the driver of progression.
Incredible work nonetheless :)!