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Well... Everything was fun and games until the last piece. You have to find the only right path and its fun to see you are only missing one step to finish the game.

Having put in a big level was overwhelming. Multiple levels leading up to this level might have been better, as i didn't really know what I was doing. Took me some steps, i also ran around a bit to discover, camera controls felt bit uncomfortable.

Yeah sorry lol. The final piece is super hard to reach, resulting in a massive difficulty spike compared to the rest. I am glad you managed to get it! I originally had the max power be at 50, but I couldn't find a single path so I added an extra 2 at the start to just barely reach it. I think there are 3 ways to get to the end with 0 power to spare.
Also, thanks for the insight on the camera. I made it to mimic the unity scene camera, I guess I'm just used to the controls. I'll make sure to make the camera more user friendly and tweak the difficulty. Thanks for playing!

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Maybe there should be 2 modes, camera and movement. Since movement does not really care about camera, it sometimes disoriented me. As suggestion, in camera mode, having movement with WASD would be huge, even without rotation. It maybe just a preference tho.
Thanks for the submission, had my fun! Now I am curious about the other 2 paths lol.