Cute little game, the core mechanic is very nice and the puzzles are well though out!
A few things I think could have improved:
- The game defaulted to full screen but the game didn't scale to match. Either disable fullscreen as the default or enable "stretch_mode" -> "canvas_item" in Godot project settings
- The controls are very finnicky having to use both Mouse controls and WASD at the same time. It would be nice if the player could be carried by the boxes.
- I'm not sure the game theme fits super well, but still fun!