Hello, again! I have another question: how do you recommend interpreting a situation where the previous environment trait is NOT sensible? The rules state:
After each advance roll, imagine a perilous
situation caused by the new environment
trait you just gained, but modified by
lingering effects of the previous trait (if
sensible), and how you respond to that
situation with two of your own traits.
What if the previous environment trait makes absolutely no sense? Do you just roll its die anyways and kind of ignore that it doesn’t fit?
Thanks!