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Yes, i understand the issue. At some point the mesh's faces are so big that you start to see the geometry or clipping faces. How about making this optional? By default the size is limited and the player has the option to enable larger sizes if they don't care much about clipping issues. I would appreciate this compromise if it isn't to much of a hassle for you.

i'd love that as well!

I'll keep that in mind. Thanks for your feedback!