I recently started working on some tilemaps for asset packs.
The first one is a monochromatic scifi gameboy inspired pack... very inspired by one of my favourite gameboy games.
Technically it's not gameboy accurate since gameboy tiles have a max of 4 colours, which includes transparency,
but this set uses 5, if you include transparency... but it's all just 4 shades of grey and made up of 16x16 tiles.
I think this one is nearly ready for its initial release, so hopefully I'll upload it soon.
I've also started a 64x64 tilemap of some grassy dirt. I haven't done this kind of tilemap for quite a while, so I'm sort of relearning some of the quirks of connecting hand drawn tiles. This will probably be forest themed... not quite sure yet. This sheet needs a little touching up...