Thank you for playtesting my game! And for pointing out unique issues with the game. The logic behind why the player is only allowed to use one security measure is currently pretty dull and therefore ruins the immersion so I'll definatly try to come up with something better. However the ability for unique enemies to stand out from each other on the camera feed is extreamly important so I'll be adding that to the top of my list to fix right now. My main recurring issue as a game developer has always been underexplaining the most important game mechanics, so I'm very curious to see if you managed to beat the game or at least counter an attack or two. The video you linked below (which I assume is a gameplay video of my game) is currently set to private, so I can't watch it. If you could make it public or grant me access, it would really help me identify and fix as many issues as possible.