lol, i guess that's one way to handle it. though that's some Saga level of small right there. LOL
btw for some real game bugs:
in early script (specifically new player intro, and rare occasion after that) Runa's bust description doesn't match her size, or maybe better said flip flops from one description to another.
also got a rare bug that i can't replicate that soft locked the game on me. it involved starting a new game, skipping the intro, and then right after choosing who you want as the first wife, the text box and UI utterly disappeared on me before it was supposed to. like how it does in the item menu to allow the player to see the character art. my best guess is that somehow playing with the fogwall triggered that feature. odd thing is i can't make it happen again. and quitting and restarting fixed it.
also random suggestions:
have the resource number boxes at top have a green/red +/- numbers next to them to signify your income and if your going negative on any resource.
the ability to build bridges instead of watermills.
the ability to build roads on wall sections, at the cost of enemy aggro possibly being directed to it.
a gallery feature accessible both in the main menu, and in-game menu.