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(+1)

Hello!

Thank you so much for the lengthy review and comments!  I'm happy that you enjoyed the game enough to write up such a detailed message.

Before this game I had a few small prototype games that were less about combat and more mystery/adventure style that triggered on map events vs sprites in combat.  While I'm not sure what sorts of stuff I'll be up to in the future it would be nice to design a game with a bit different focus like you've mentioned.  

I'm glad you enjoyed the variety in all the different perils.  It is fun to make so much art but at the same time there are so many other fetishes to do still that the potential content seems endless.  It is getting to a point where I am wondering where I should put some sort of stopping point or just keep going given the periodic updates the game has been cycling through.

Thanks again for the support! I hope you have a nice rest of your week. : >