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(1 edit)

That is bad crashing indeed, the game crashing for OOM is “normal”, in the sense that it can happen in lower end devices as scenes consume some memory (Banana Bug specially), however it shouldn’t happen with +8GB of RAM.

What can you tell me of the conditions before the crash? For example, did you notice the game getting slower? Were you playing for some time already? Does it always crash the game in the scene, and if so, is it always in the same point in time?

Additionally, are you using the “Preload Anims” settings as well?

So the bug occurred when i just unlock the banana tree and interact with it the first time, my screen went blank and it triggers an external error from my device System UI telling me that the game ran into some problem which is never happened on any apps i ever install on my phone. There's 2 option 1.Ignore/Wait 2.Close (i forgot exactly what the pop up show) either way that pop up only appear for less than 2 second and then my phone crashed. I've been playing for a while at that moment but the game runs fine, not slowing down nor hiccups. The "Preload Anims" was tuned ON when the crash happened but i got a save file from someone (basically at the end game) and i tried to recreate the crash but it didn't crash, I've tried all the 3 scenes it chugs a bit at the beginning of the scenes but the scenes play normally with the "Preload Anims" still ON. Switching it off just make it load faster somehow. Maybe i should tried to recreate the bug with a new save but I don't really have the time for that.


Ps: just in case you're wondering, my device was Poco F5 it runs on Hyper OS 2.0 on Android 15