Hey I’m using your asset in Godot, but the tiles are pretty big compared to my TileMap grid which is 64x32. Is there any chance you have a smaller version or any tips on resizing them without losing quality?
I would resize them in a program like photoshop with bilinear resizing. I'm unfortunately not too familiar with Godot personally, so I'm not sure of the engines full capabilities. Making the grid larger, and then rescaling the camera could also potentially be an option.