I am just making a wild guess that of the two identical 0.2 file names to download, it was the one with a slightly larger file size that had more stuff? I can only imagine what is missing in the smaller file size version, when there is still a "Patreon if you want dungeon content" notice.
Also, thanks for the easy golf swing minigame to handle "Losing a bit of exp to instantly level down as soon as the fight starts" sucking all the fun out of level drain. Another reason it is good to be generous, needing a hot minute to realize I had to specifically move my mouse pointer over the very tiny meter for my click to count. I still click on instinct on the first pass, before "Oh right, need to move mouse it onto the meter..."
Hopefully down the line is a "pick who you want to fight" mode (also handy for if boss fights ever happen you want to replay). Because Orc went from "Only enemy five times in a row" kicking my level 1 or "safe forest until level 2" ass, to "Orcs no longer exist?" for quite some time once I WANTED to fight one. My usual cursed RNG luck Coincidence, or by design as they are the only enemy without art for their temptation (bearhug) attack?
Oh right. You might want to explain that 100+ lust is not an "Instant loss" like a lot of games. But seems to be how you trigger what few extra (health defeat variant) scenes there are. And probably add a secondary surrender button, so that you are not in a "level 8 means taking 1 damage even with your armor removed, forever, because you have to defend to not kill the Bee" situation trying to unlock the scene without stopping to throw away several levels with a different scene first.